//
//  GameViewController.h
//  RocketAnimation
//
//  Created by iD Student on 7/10/13.
//  Copyright (c) 2013 iD Student. All rights reserved.
//

#import <UIKit/UIKit.h>
#import "Particle.h"

@interface GameViewController : UIViewController
{
    CGPoint rocketCurrentLocation;
    CGPoint rocketPreviousLocation;
    
    IBOutlet UIImageView *background;
    
    UIImage *wallpaper1;
    UIImage *wallpaper2;
    
    NSArray *arrayWallpaper;
    
    NSMutableArray *particles;
    
    int rocketYIncrease;
    
    IBOutlet UIButton *buttonChangeAnimation;
    
    NSTimer *timer1, *timer2, *timer3, *timer4;
    
    UIImageView *imageViewRocket;
    
    int windowHeight;
}


- (void) setRocketPreviousLocation;
- (void) updateRocket;

- (void) newWallpaper;

- (void) createParticle;
- (void) updateParticle;

- (IBAction)changeRocketAnimation:(id)sender;



@end
